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Fallout 3 20th century weapons

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* Incompatible with: Compiled Patch.esp, Compiled Patch All_DLCs.esp, Community Bugfix Compilation Patch.esp Mission Mojave - Ultimate Edition.esp Active

* Incompatible with: aHUD.esm, iHUD.esm, Primary Needs HUD.esm * Requires: New Vegas Script Extender and Project Nevada - Core.esmĮLECTRO-CITY - CompletedWorkorders.esm ActiveĮLECTRO-CITY - Highways and Byways.esm Active * Note: Choose only one of NSkies - Vanilla Edition.esm and NSkies URWLified.esm, not both * Requires: New Vegas Script Extender and The Mod Configuration Menu for Version 1.5+ I keep having to use the ingame menu item to reset weather to normal to correct the reoccuring darkness during the day. I don't think it is working at all on the DC side, though I can 'force' weather conditions from the ingame menu to make them work. Brighter/Darker nights option doesn't work. Only thing I have noticed is that the Nevada Skies mod keeps making DC/Wasteland darken during the day and darker at night, which is annoying. Here is my Mod List (TTW not shown, but installed and placed in the instructed load order) and I can confirm that they all 'load' and I'm playing TTW with them.

The AQFH (A Quest for heaven series mods) Mini underground hideout (the one located under the gas station in Springvale) Has anyone tested the following mods and know if they work with alpha or not?